
Repaired Steel
Blade · Equipment · U
B2-G-025
Attached ally has +2 power.
Book II · B2-G · B2G-0.1 · Playtest
Novel spoilers. Standalone ruleset, incompatible with Book I's engine and fixed decks. New game values; reused story illustrations. Paths are deck themes, and gameplay teams do not imply story alliances. All digital proxies are available. Rarity does not promise power.
180 mechanically distinct base designs + 6 Secret Rare showcase presentations of the Leaders. Six themes, 30 base designs each. Base rarity totals: 72 Common, 54 Uncommon, 30 Rare, 18 Super Rare, 6 Ultra Rare. The 6 Secret Rare entries share Leader gameplay and copy limits.
Complete offline print-and-play kit — cards, six starters and rules. Extract before opening.
Complete rules and worked examples · Six legal starters
All 186 JSON · All 186 CSV · 180 base JSON · 186 PNG fronts ZIP
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186 results · Page 2 of 8

Blade · Equipment · U
B2-G-025
Attached ally has +2 power.

Blade · Equipment · U
B2-G-026
Attached ally has +2 maximum health and Guard.

Blade · Equipment · R
B2-G-027
Attached ally has +1 power, +2 maximum health and Swift.

Blade · Secret Art · SR
B2-G-028
Deal 5 damage to one enemy ally. Give each friendly ally +2 power until end of turn.

Blade · Secret Art · SR
B2-G-029
Return one enemy ally to its owner's hand. Draw 2.

Blade · Secret Art · UR
B2-G-030
Deal 6 damage to one enemy ally. Stun a different enemy ally. Heal your leader 4.

Guard · Leader · R
B2-G-031
Main skill (1 Energy, once per own Main): Give your leader Barrier 2.

Guard · Ally · C
B2-G-032
Guard.

Guard · Ally · C
B2-G-033
Deploy: Heal your leader 2.

Guard · Ally · C
B2-G-034
Guard.

Guard · Ally · C
B2-G-035
Guard. Deploy: Inspect 1.

Guard · Ally · U
B2-G-036
Deploy: Give your leader Barrier 1.

Guard · Ally · U
B2-G-037
Guard. Deploy: Give one other friendly ally Barrier 2.

Guard · Ally · U
B2-G-038
Deploy: Recover one Equipment from your discard to your hand.

Guard · Ally · R
B2-G-039
Guard. Deploy: Heal your leader 3.

Guard · Technique · C
B2-G-040
Give one friendly ally Barrier 3.

Guard · Technique · C
B2-G-041
Inspect 2. Give your leader Barrier 1.

Guard · Technique · C
B2-G-042
Deal 2 damage to one enemy ally with power 3 or less.

Guard · Technique · C
B2-G-043
Return one friendly ally to its owner's hand. Heal your leader 2.

Guard · Technique · U
B2-G-044
Stun one enemy ally. Give your leader Barrier 2.

Guard · Technique · U
B2-G-045
Heal each friendly ally 2.

Guard · Technique · R
B2-G-046
Return one enemy ally with Guard to its owner's hand. Draw 1.

Guard · Technique · SR
B2-G-047
Give each friendly ally Barrier 3. Heal your leader 3.

Guard · Reaction · C
B2-G-048
When an enemy ally attacks a friendly ally: Give that defender Barrier 3.