STARFALLTHE TRADING CARD GAME
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Book II · B2-G · B2G-0.1 · Playtest

The card archive

Playtest & illustration notes

Novel spoilers. Standalone ruleset, incompatible with Book I's engine and fixed decks. New game values; reused story illustrations. Paths are deck themes, and gameplay teams do not imply story alliances. All digital proxies are available. Rarity does not promise power.

180 mechanically distinct base designs + 6 Secret Rare showcase presentations of the Leaders. Six themes, 30 base designs each. Base rarity totals: 72 Common, 54 Uncommon, 30 Rare, 18 Super Rare, 6 Ultra Rare. The 6 Secret Rare entries share Leader gameplay and copy limits.

Print, download & set information

Complete offline print-and-play kit — cards, six starters and rules. Extract before opening.

Complete rules and worked examples · Six legal starters

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Mali — Blade Leader — B2-G-001 card front

Mali — Blade Leader

Blade · Leader · Rare

B2-G-001

Main skill (1 Energy, once per own Main): Give one friendly ally +2 power until end of turn.

Red Eave Pupil — B2-G-003 card front

Red Eave Pupil

Blade · Ally · Common

B2-G-003

Deploy: Give one other friendly ally +1 power until end of turn.

Caro at the Door — B2-G-004 card front

Caro at the Door

Blade · Ally · Common

B2-G-004

Guard. Deploy: Heal your leader 1.

Anet the Examiner — B2-G-006 card front

Anet the Examiner

Blade · Ally · Uncommon

B2-G-006

Deploy: Deal 1 damage to one enemy ally.

Deren the Corrector — B2-G-007 card front

Deren the Corrector

Blade · Ally · Uncommon

B2-G-007

Deploy: Stun one enemy ally with power 2 or less.

Vale under Watch — B2-G-008 card front

Vale under Watch

Blade · Ally · Uncommon

B2-G-008

Deploy: Heal one friendly ally 3.

Open the Closed Hand — B2-G-010 card front

Open the Closed Hand

Blade · Technique · Common

B2-G-010

Give one friendly ally +2 power until end of turn.

Scabbard Intervention — B2-G-011 card front

Scabbard Intervention

Blade · Technique · Common

B2-G-011

Deal 2 damage to one enemy ally. Give one friendly ally Barrier 1.

A Different Footing — B2-G-012 card front

A Different Footing

Blade · Technique · Common

B2-G-012

Return one friendly ally to its owner's hand.

Room to Release — B2-G-013 card front

Room to Release

Blade · Technique · Common

B2-G-013

Stun one enemy ally with power 3 or less.

The Unfinished Step — B2-G-014 card front

The Unfinished Step

Blade · Technique · Uncommon

B2-G-014

Give each friendly ally +1 power until end of turn. Inspect 1.

Broken Wooden Tip — B2-G-015 card front

Broken Wooden Tip

Blade · Technique · Uncommon

B2-G-015

Recover one Equipment from your discard to your hand.

Refuse the Final Stroke — B2-G-017 card front

Refuse the Final Stroke

Blade · Technique · Super Rare

B2-G-017

Stun one enemy ally. Give each friendly ally Barrier 2.

Turn the Wrist — B2-G-018 card front

Turn the Wrist

Blade · Reaction · Common

B2-G-018

When an enemy ally attacks your leader: Give your leader Barrier 3.

Off the Line — B2-G-019 card front

Off the Line

Blade · Reaction · Common

B2-G-019

When an enemy ally attacks a friendly ally: Give that defender +2 power until end of turn.

Leave the Form Open — B2-G-020 card front

Leave the Form Open

Blade · Reaction · Common

B2-G-020

When the opponent plays a Technique: Give one friendly ally Barrier 4.

A Paid Crossing — B2-G-021 card front

A Paid Crossing

Blade · Reaction · Uncommon

B2-G-021

When an enemy ally attacks your leader: Cancel that attack. Discard 1 from your hand.

Scabbard Rebound — B2-G-022 card front

Scabbard Rebound

Blade · Reaction · Uncommon

B2-G-022

When an enemy ally attacks a friendly ally: Deal 2 damage to the attacker.

Challenge the Correction — B2-G-023 card front

Challenge the Correction

Blade · Reaction · Rare

B2-G-023

When the opponent plays a Technique costing 3 or less: Cancel that Technique.