STARFALLTHE TRADING CARD GAME
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Book II · B2-G · B2G-0.1 · Playtest

The card archive

Playtest & illustration notes

Novel spoilers. Standalone ruleset, incompatible with Book I's engine and fixed decks. New game values; reused story illustrations. Paths are deck themes, and gameplay teams do not imply story alliances. All digital proxies are available. Rarity does not promise power.

180 mechanically distinct base designs + 6 Secret Rare showcase presentations of the Leaders. Six themes, 30 base designs each. Base rarity totals: 72 Common, 54 Uncommon, 30 Rare, 18 Super Rare, 6 Ultra Rare. The 6 Secret Rare entries share Leader gameplay and copy limits.

Print, download & set information

Complete offline print-and-play kit — cards, six starters and rules. Extract before opening.

Complete rules and worked examples · Six legal starters

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186 results · Page 4 of 8

Evidence in Oilskin — B2-G-073 card front

Evidence in Oilskin

Archive · Technique · Common

B2-G-073

Recover one Reaction from your discard to your hand.

Correct the False Licence — B2-G-076 card front

Correct the False Licence

Archive · Technique · Rare

B2-G-076

Return one enemy ally with cost 4 or less to its owner's hand. Inspect 2.

Seal before Severance — B2-G-077 card front

Seal before Severance

Archive · Technique · Super Rare

B2-G-077

Give your leader Barrier 6. Recover one Technique from your discard to your hand.

Keep a Second Copy — B2-G-078 card front

Keep a Second Copy

Archive · Reaction · Common

B2-G-078

When the opponent plays a Technique: Inspect 2.

Read before Signing — B2-G-079 card front

Read before Signing

Archive · Reaction · Common

B2-G-079

When the opponent plays a Technique costing 2 or less: Cancel that Technique. Inspect 1.

Record the Attempt — B2-G-080 card front

Record the Attempt

Archive · Reaction · Common

B2-G-080

When an enemy ally attacks your leader: Give your leader Barrier 2. Inspect 1.

A Witness Objects — B2-G-081 card front

A Witness Objects

Archive · Reaction · Uncommon

B2-G-081

When an enemy ally attacks a friendly ally: Give that defender Barrier 2. Draw 1.

Contradict the Record — B2-G-082 card front

Contradict the Record

Archive · Reaction · Uncommon

B2-G-082

When the opponent plays a Technique costing 5 or less: Cancel that Technique. Discard 1 from your hand.

Close the Margin — B2-G-083 card front

Close the Margin

Archive · Reaction · Rare

B2-G-083

When the opponent plays a Technique: Cancel that Technique.

Oilskin Wallet — B2-G-084 card front

Oilskin Wallet

Archive · Equipment · Common

B2-G-084

Attached ally has +2 maximum health.

Copper Observation Loop — B2-G-085 card front

Copper Observation Loop

Archive · Equipment · Uncommon

B2-G-085

Attached ally has +1 power, +1 maximum health and Guard.

Transcript Case — B2-G-086 card front

Transcript Case

Archive · Equipment · Uncommon

B2-G-086

Attached ally has +3 maximum health and Guard.

Closed Codex — B2-G-087 card front

Closed Codex

Archive · Equipment · Rare

B2-G-087

Attached ally has +2 power and +4 maximum health.

No Recovery Key — B2-G-088 card front

No Recovery Key

Archive · Secret Art · Super Rare

B2-G-088

Recover up to two different Techniques from your discard to your hand. Give your leader Barrier 3.

The Sealed Margin — B2-G-090 card front

The Sealed Margin

Archive · Secret Art · Ultra Rare

B2-G-090

Return up to two different enemy allies to their owners' hands. Inspect 3.

Virelia — Root Leader — B2-G-091 card front

Virelia — Root Leader

Root · Leader · Rare

B2-G-091

Main skill (1 Energy, once per own Main): Heal one friendly ally 3.