STARFALLTHE TRADING CARD GAME
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Book II · B2-G · B2G-0.1 · Playtest

The card archive

Playtest & illustration notes

Novel spoilers. Standalone ruleset, incompatible with Book I's engine and fixed decks. New game values; twelve Leaders receive new original artwork, while the other 174 fronts retain their existing illustrations. Paths are deck themes, and gameplay teams do not imply story alliances. All digital proxies are available. Rarity does not promise power.

180 mechanically distinct base designs + 6 Secret Rare showcase presentations of the Leaders. Six themes, 30 base designs each. Base rarity totals: 72 Common, 54 Uncommon, 30 Rare, 18 Super Rare, 6 Ultra Rare. The 6 Secret Rare entries share Leader gameplay and copy limits.

Print, download & set information

Complete offline print-and-play kit — cards, six starters and rules. Extract before opening.

Complete rules and worked examples · Six legal starters

All 186 JSON · All 186 CSV · 180 base JSON · 186 PNG fronts ZIP

Print all 186 · Print 180 base · All printable HTML · Base printable HTML

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186 results · Page 7 of 8

Insulated Grip — B2-G-145 card front

Insulated Grip

Ember · Equipment · Uncommon

B2-G-145

Attached ally has +2 power and +1 maximum health.

Climbing Strap — B2-G-146 card front

Climbing Strap

Ember · Equipment · Uncommon

B2-G-146

Attached ally has +1 maximum health and Swift.

Hold until Silence — B2-G-148 card front

Hold until Silence

Ember · Secret Art · Super Rare

B2-G-148

Deal 4 damage to one enemy ally. Deal 3 damage to the enemy leader. Deal 2 damage to your leader.

No Promise from the Maw — B2-G-149 card front

No Promise from the Maw

Ember · Secret Art · Super Rare

B2-G-149

Deal 3 damage to each enemy ally. Deal 3 damage to your leader.

Break after the Seal — B2-G-150 card front

Break after the Seal

Ember · Secret Art · Ultra Rare

B2-G-150

Deal 6 damage to one enemy ally. Deal 4 damage to the enemy leader. Give your leader Barrier 4.

Sori — Chorus Leader — B2-G-151 card front

Sori — Chorus Leader

Chorus · Leader · Rare

B2-G-151

Main skill (2 Energy, once per own Main): Give one friendly ally Barrier 1. Inspect 1.

Sena Checks the Exit — B2-G-155 card front

Sena Checks the Exit

Chorus · Ally · Common

B2-G-155

Guard. Deploy: Give one other friendly ally +1 power until end of turn.

Independent Stagehand — B2-G-157 card front

Independent Stagehand

Chorus · Ally · Uncommon

B2-G-157

Deploy: Give each other friendly ally +1 power until end of turn.

VESPER Ordinary Performance — B2-G-159 card front

VESPER Ordinary Performance

Chorus · Ally · Rare

B2-G-159

Deploy: Heal each other friendly ally 1. Give each other friendly ally Barrier 1.

Check the Cue Sheet — B2-G-160 card front

Check the Cue Sheet

Chorus · Technique · Common

B2-G-160

Inspect 2. Give one friendly ally +1 power until end of turn.

Manual Lighting Route — B2-G-161 card front

Manual Lighting Route

Chorus · Technique · Common

B2-G-161

Give one friendly ally +1 power until end of turn. Give it Barrier 3.

Open the Side Door — B2-G-162 card front

Open the Side Door

Chorus · Technique · Common

B2-G-162

Return one friendly ally to its owner's hand. Inspect 2.

No Compulsory Encore — B2-G-163 card front

No Compulsory Encore

Chorus · Technique · Common

B2-G-163

Stun one enemy ally with cost 3 or less. Heal your leader 1.

Separate Stage Feed — B2-G-164 card front

Separate Stage Feed

Chorus · Technique · Uncommon

B2-G-164

Give each friendly ally +2 power until end of turn.

Coal Cupboard Evidence — B2-G-165 card front

Coal Cupboard Evidence

Chorus · Technique · Uncommon

B2-G-165

Recover one Reaction from your discard to your hand. Inspect 2.

A Song after the Hearing — B2-G-167 card front

A Song after the Hearing

Chorus · Technique · Super Rare

B2-G-167

Heal your leader 4. Give each friendly ally +2 power until end of turn.

Miss the Expected Cue — B2-G-168 card front

Miss the Expected Cue

Chorus · Reaction · Common

B2-G-168

When an enemy ally attacks a friendly ally: Give that defender Barrier 2. Inspect 1.